With the 2019 retrospective behind us, let’s look forward to 2020. I actually ended up doing a surprisingly decent job of at least trying out almost all of my most-anticipated games of last year (though let’s ignore all the 2016-2018 games still sitting untouched on my shelves) – hopefully we can keep that trend up in 2020! On that note, what games am I actually looking forward to playing this year? Let’s find out!
I never feel too comfortable or interested in doing any kinds of ranked “Game of the Year” lists, for a number of reasons, not least that I typically don’t feel like I play enough games to really be able to do a meaningful ranking. However, between streaming projects and picking up a lot of random old Japanese games on a somewhat regular basis, I still end up experiencing a lot of games for the first time over the course of a year. So without caring so much about when a game came out (which I typically don’t, anyway), I thought it would be fun to highlight some of the non-2019 games that made the biggest impact on me in 2019.
So let’s get to it – Ten old games I really enjoyed playing for the first time in 2019:
So about a year ago I wrote an article about ten then-upcoming games I was looking forward to play in the year 2019. Before we get to some other end/beginning of year listicles, I thought it’d be appropriate to do a short followup on that article; a little mini-review to sum up my thoughts on each of the games (or at least confirming whether they came out and if I played them!). Without further ado, here’s “Games I’m looking forward to in 2019” – The Aftermath.
It’s 2019! Another year has come and gone, and as usual I enjoyed a whole bunch of new (and old games)…. and also as usual, there were a bunch of games that I’d looked forward to, but then for one reason or another ended up never playing (or, you know, didn’t play yet). GOD OF WAR, MONSTER HUNTER WORLD, 428: SHIBUYA SCRAMBLE, SOULCALIBUR VI, MONSTER BOY, SUPER SMASH BROS ULTIMATE – eh, hopefully I’ll find a little more time for y’all over the coming 12 months.
So, it seems almost a given that at least half of the games I’m looking forward to in 2019 will end up sitting in my shelf, unplayed, till at least 2020, but hey – as bad as I am about buying games and then not play them, I’m sure as hell not gonna feel any backlog shame months in advance… so for now I’ll peacefully enjoy just being able to look forward to stuff, guilt-free!
So here we go, ten games I’m looking forward to (possibly!) playing in 2019: Continue reading Ten games I’m looking forward to in 2019
So, I recently wrote a post with a bunch of collected thoughts and speculation on MORTAL KOMBAT 11, but to be perfectly frank the real reason I wanted to write about MK11 was basically to talk about my personal wish list for what (or who) I would like to see in the game. Leave it to a verbose dimwit like me to spend 1,700 words without ever getting to the point! But hey, this way I get to spin off this wish list nonsense into its own post, which is probably for the better, anyway.
A few minor notes before we get started:
- This is a list of who I want to see in MK11 – but I’ll make note of how likely I think each of these guys are to actually make it into the game
- I’m operating under the assumption that all purported “leaks” are inaccurate, or at the very least not worth acknowledging until corroborated by official announcements
- The list is not in order of who I’d like to see more or less, or any other particular order for that matter
All right, so without further ado, let’s get on to the list!
There’s no shortage of different types of games, and I think it goes without saying that there’s no one recipe for how to put together a good game (much less a successful one!). Even on a personal, subjective level, I might have a general preference or tendency towards certain types of games – arcadey and action-focused games in my case – but there are always exceptions. Certain games manages to either overcome some inherent bias on my part, or just appeal in a different way, for totally different reasons.
There’s no real central thread connecting what makes different types of games compelling, and as such, it would be sort of inane to suggest there are rules that any and every type of game should follow. Now, having said all that, throughout my years of obsessing over big and small details in games, there are a couple of things I’ve found can increase my enjoyment of a game – any game. So without further ado, presented in no particular order: Five things that can make any game better: Continue reading Five things that can make any game better