So as part of my silly 1000 Follower special thing over on Twitch, I’ve been playing – among other things – YAIBA: NINJA GAIDEN Z. This was one of countless games in my collection that I’d picked up at one point or another with no particular desire to necessarily play it, beyond a general sense of “eh, why the heck not”. YAIBA I suppose has more reason for being in my collection than plenty of other games I’ve bought; it is (theoretically at any rate) part of a series I have traditionally enjoyed, but more importantly it’s a game I’d been curious to try out since it has, er… a reputation. That is, a very, very bad reputation.
Anyone who is even somewhat familiar with my streaming/collecting/game playing habits may know that I have a soft spot for “bad” games. Obviously that’s not to say I enjoy not enjoying something, but I’m often drawn to games with poor reputations because one way or another, less polished games seem to often have more personality, peculiarities or unique quirks than the kind of polished-to-a-sheen AAA games commonly agreed upon as “good”. And sure, sometimes…. a lot of the time even, “bad” games are really bad. But I do find that more often than not, even the worst crap at the bottom of the barrel has something going for it – some kernel of fun, a good idea or something interesting and unique if you’re just willing to look for it.
So, YAIBA. Now, there were many reasons to not question the narrative surrounding the game – it’s an odd, western-developed off-shoot of a revered (if less so with each successive mainline entry) Japanese action game series, that neither seems to look or feel much like its source material, nor be something that anyone really asked for. On top of that, it’s a god damned zombie game! So I gotta admit – I was pretty surprised to find that I… don’t really hate it. Continue reading Thoughts on YAIBA: NINJA GAIDEN Z